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patreon.com/nextpictureshow. That's
1:21
patreon.com/ nextpictureshow. It's
1:24
very difficult to keep the line between the past
1:26
and the present. Do you believe that someone out
1:28
of the past can enter
1:31
and take possession of a living being? We
1:33
may be through with the past, but the
1:35
past is not through with us. Welcome
1:41
to the Next Picture Show, a Movie of the Week
1:43
podcast devoted to a classic film and how
1:45
it's shaped our thoughts on a recent release. I'm
1:48
Tasha Robinson, here with... Scott Tobias. And
1:51
I'm Dan. I'm Tasha Robinson, here with... Scott
1:53
Tobias. Genevieve Kosky. And Keith
1:55
Epps. Oh my gosh, it's
1:57
an actual full house for the Next Picture Show.
8:00
but it's a likeable and imaginative one. So
8:02
I head off to the theater for the film's
8:05
final showing in Chicago at 9pm on a Thursday
8:07
night. When the movie starts, something seems
8:09
off. The characters seem preposterously
8:11
tall, gangly, and stylized. But
8:14
it's 1999, so it's unusual to see a
8:16
cell-animated American movie that isn't trying to emulate
8:18
Disney's house style, and I have no idea
8:20
what the movie's actually supposed to look like.
8:23
It takes me half an hour to really be
8:25
positive that this isn't how The Iron Giant is
8:27
meant to look, that the theater is running out
8:29
with the wrong lens on the projector, rendering everything
8:31
squashed and stretched. But by then, it's
8:33
too late. I'm hooked on the story, which
8:35
is moving fast enough that it's clear that by the
8:37
time I could find somebody to address the problem, I'll
8:39
have missed an important chunk of the action. It's
8:42
already evident that this unknown Brad
8:44
Bird guy is doing something unusual,
8:46
with characters as specific and idiosyncratic
8:48
as Beatnik junkyard artist Dean, smugly
8:51
patriotic schemer Kent Mansley, and
8:54
precocious hyper-lonely kid Hogarth Hughes.
8:57
Given the swift, surreptitious way this movie is
8:59
blown through town, I'm not convinced I'll ever
9:01
have another chance to see it. It feels
9:03
like a studio discard that's only hit theaters
9:05
out of grudging contractual obligation, and it
9:08
seems positive that once the final frame rolls,
9:10
this offbeat cult experience will be over and
9:12
the film will disappear permanently. Obviously,
9:14
that didn't happen. But I tell you
9:16
all this to convey how alien it felt to see The
9:18
Iron Giant in 1999. The
9:21
big animated movies of the year were Tarzan,
9:23
Toy Story 2, Fantasia 2000, and South Park,
9:27
Bigger, Longer, and Uncut. There were
9:29
only a few modes for theatrical animation releases in
9:31
1999, Pixar, Disney, studio
9:34
movies emulating Disney as closely as possible,
9:37
animated TV projects ported to the big
9:39
screen, imports from other countries,
9:41
and the occasional weird off-brand project
9:43
like Cats Don't Dance. The
9:46
Iron Giant came from Warner animation, but it
9:48
didn't feel like a big studio project, especially
9:50
because Warner Bros. had abandoned it in the
9:53
wake of the critical and box office failure
9:55
of its openly Disney-aping animated movie The Quest
9:57
for Camelot the year before. So
16:00
I treasure it for that. It's very
16:02
refreshing to watch this. I mean, and this will be
16:04
a pretty strong point of contrast
16:06
when we talk about the wild robot
16:08
next week and the way it kind
16:10
of deals with a similar story. And
16:13
it is much more modern in the way
16:15
you're talking about it being dense, incident packed.
16:17
But I mean, the Iron Giant is under
16:19
90 minutes long and
16:22
the setup is very simple. I think
16:24
we only get the number of characters
16:26
that we need. There's not any rush
16:28
to try to add additional
16:31
flavor to it or attitude or something
16:33
like that. It's just, you
16:35
know, it's really built. Nothing feels punched up. No,
16:37
I mean, it's the boy. It's
16:39
the mom, the robot, the scrap iron guy
16:42
and the government guy. I mean, it's only
16:44
about five characters in the movie that really
16:46
matter. The Iron Giant too also
16:48
matters. I brought you the giant. I said the
16:50
giant. Oh, you did. Okay, I'm
16:52
sorry. Yeah. Don't leave it on
16:54
the Iron Giant. Giant's good. Giant's the character.
16:57
He's the titular character. But
16:59
I think, yeah, all of that is refreshing. And
17:02
I think when you do something simply as
17:04
well, which I think is what you get from
17:06
really good, a lot of really good story
17:09
books, really children's tales, all
17:11
the emotions feel clarified and sharp. The
17:13
lines that in the touches that are
17:16
meant to give you a little bit
17:18
of spin or whimsy or
17:20
something, they all pop because
17:23
your eye isn't distracted by a million things
17:25
at once and your head isn't swimming with
17:27
pot details. There's just a level of focus
17:30
watching this movie that's very satisfying. It doesn't
17:32
feel like it wastes any moment at all.
17:34
How do you feel about the visual
17:36
style? I grew watching it this time
17:38
around. I think as always, I find
17:41
that the subsidiary characters
17:43
feel very Don Bluth, but
17:45
the backdrop maybe feels more
17:47
Disney, the focus
17:50
on kind of like detailed
17:52
watercolor environment. Brad
17:54
Burden, his animators, like went out to Maine
17:57
and shot just like a ton of
17:59
photographs of like like small rural main
18:01
towns, like looking for specificity,
18:04
I think was a big deal
18:06
with them. And, you
18:08
know, getting covered bridges right and
18:11
like getting tree-filled lanes right and that sort
18:13
of thing. So, but it has
18:15
a very distinctive look and it has very
18:17
distinctive character designs. Wondering what you
18:19
think about them. I just thought of
18:21
a broader animated related thing is, we
18:24
did not know how good we had it
18:26
at this stage of animation in
18:28
general, because no one I don't
18:31
think would have guessed hand-drawn animation was essentially on its
18:33
way out or certainly in the United States, right? But
18:36
like the way the hand-drawn animation is sort
18:38
of, you know, complimented by computer touches and
18:40
like just like the smoothness of it. I
18:42
mean, it's such a beautiful looking film and,
18:45
you know, without feeling like it's like, you
18:47
know, pushing the boundaries of technology, which I'm
18:49
sure it probably was in many ways, but
18:51
yeah, we just did not know, you know,
18:54
I guess you don't know when you're living
18:56
in a golden age, but like, you know,
18:58
and this wasn't necessarily golden age for other
19:00
hand-drawn animated American films, but you know, it
19:02
is a, you know, I kind of wish
19:05
this moment would have lasted a little longer
19:07
in terms of animation technology and what the
19:09
preferences were. Tasha, you mentioning Don Bluth made
19:11
something kind of like click in my mind
19:14
because like when I said it reminded me
19:16
of Disney films, like particularly in the animation,
19:19
I was thinking specifically kind of like the 70s
19:21
era of Disney, which
19:23
is when Don Bluth was with
19:26
the company. Specifically, like the
19:28
character designs here remind me a lot
19:30
of the rescuers, the human characters, which
19:33
Don Bluth worked on. And
19:36
so to like the Disney
19:38
point of comparison, again, it feels
19:40
like that very specific era of
19:42
Disney, especially in the character designs
19:44
before the kind of, before the
19:47
Disney Renaissance kind of gave us
19:49
this more like big eyed pleasing,
19:51
almost carbon copy human character. There
19:53
was like a minute there in Disney
19:56
history where the human characters could be a
19:58
little odd looking. And Don
20:00
Bluth, I think, kind of carried that forward
20:02
in his work after Disney. And
20:05
that's kind of, I see in play
20:07
here. And I know Brad
20:09
Bird also overlapped with that era too and had
20:11
a lot of respect for the Nine
20:13
Old Men. And I think a couple of them
20:16
are actually, I actually made cameos in, in
20:18
the Iron Giant. Am I correct there? I
20:20
didn't run across that. I mean,
20:22
it would certainly explain again, some of the almost
20:25
extreme specificity of some of the
20:28
faces, particularly of the older men.
20:31
Like, there's one in particular that I'm
20:33
thinking of, the train conductor that explains,
20:35
you know, you're not going to believe me,
20:38
but it was an Iron Man. Like, that
20:40
looks like a caricature of an actual specific
20:42
person, much more than it looks like just
20:44
sort of a random design. Well, here you
20:46
go. Ollie Johnson and Frank Thomas voiced the trains
20:49
engineers briefly seen near the start of the film.
20:51
Johnson and Thomas, who were animators and members of
20:53
Disney's Nine Old Men, were cited by Bird
20:56
as inspirations for his career, which he honored
20:58
by incorporating their voices, likenesses and first names
21:00
into the film. Well, there you go. Fun.
21:02
Yeah, I didn't. That's an interesting piece
21:04
of trivia that I did not know. It's kind
21:06
of fun, I guess, to think about the continuity
21:09
of just like how many people have cited the
21:11
Iron Giant as a huge inspiration, as the movie
21:13
that got them into animation, or is it the
21:15
movie that taught them what animation could be, or
21:18
as like a narrative or
21:20
visual inspiration? And to go
21:22
back to that movie and then just see, you
21:25
know, Brad Bird himself looking back, you
21:27
know, a few more generations to
21:29
his inspirations is kind of fun. Like
21:32
I love that kind of like chain of continuity thing.
21:35
Especially at this sort of like inflection
21:37
point for animation, you know,
21:40
to have that sense of history and
21:42
nostalgia built into like both the
21:44
story and the visuals is just
21:46
a really neat thing. That
21:49
said, I want to know why everybody here has terrible,
21:51
terrible teeth. That's
21:55
what made me think of the rescuers. Like,
21:58
specifically. No, no.
22:02
What are the human characters and
22:04
the rescuers? Yeah,
22:06
there are a lot of snaggle teeth and that
22:09
would be another think about it. What's the state
22:11
of dental care in the late fifties?
22:13
You know, I mean, these kids aren't. We
22:15
may have been domain. Right. Yeah.
22:19
I mean, Hoke Earth with his, his kind
22:21
of like his uneven front teeth, one of
22:24
which appears to be chipped. He's kind of
22:26
got buck teeth that are crowded up against
22:28
each other. Just reminds me of, you
22:31
know, some something that I see a lot in
22:33
the interviews with modern animators. You
22:35
know, the computer animation
22:37
kind of algorithms really
22:40
want to create people that are
22:42
smooth and symmetrical. And
22:44
animators have found that that can be a
22:46
little uncanny valley and you've always got to
22:48
throw in something that's irregular
22:50
or asymmetrical
22:53
or unmatched in some way. Or
22:56
people's eyes just kind of like
22:58
slide off the characters and find
23:00
them too, too slick, basically. But
23:03
I find myself like a little overly
23:05
focused on Hoke Earth's front teeth. But
23:08
even more than that, I'm thinking of like the ship's
23:10
captain at the beginning who has just,
23:12
I don't know, a snaggle teeth of
23:14
all sorts of different, different lengths and
23:16
shapes and sizes. And they're all kind
23:18
of a uniform, like yellow green. There are
23:21
a lot of kind of startling mouths in
23:23
this movie. I
23:26
like it for Hoke Earth. On this rewatch, I was
23:28
reminded just how much I like Hoke Earth
23:30
as a character. I mean, I think all
23:32
the characters in this movie are just like
23:34
really well rendered. And as
23:36
Scott mentioned, like there aren't that
23:38
many of them, you know, and
23:40
just I think Hoke Earth feels
23:42
what he feels both precocious,
23:44
but actually like a real kid,
23:47
you know, in like his sense
23:49
of play and his sort of
23:51
like obnoxiousness. And kind
23:53
of his weird teeth are a part of it. Like,
23:55
I mean, kids, you know, when their adult teeth are
23:57
coming in, it can get a little gnarly, you know?
24:00
until their face and jaw
24:02
settles to the size it's
24:04
going to be. So
24:07
it all is kind
24:09
of part of the package of
24:12
Hogarth as this very specific yet
24:15
recognizable kid character that
24:18
I really enjoy. Yeah, I
24:20
really wanted to dig into
24:22
the authenticity of Hogarth as
24:24
a kid. There's
24:26
kind of a lot of mildly
24:29
bratty behavior in this movie
24:32
where he acts
24:34
slick and thinks he's sly, but he's just
24:36
very transparent in the way of a child.
24:38
He has a kind of immediate sense of
24:41
entitlement when he meets the
24:43
Iron Giant that's just like, my own robot,
24:45
I see this, therefore I own it. He
24:49
lies to his mom, he causes
24:51
chaos in her workplace, he
24:55
eats Twinkies filled with whipped cream when
24:57
he's been told to go to bed and not
24:59
watch scary movies. He runs around in the woods
25:01
in the middle of the night when he's been
25:03
told not to. And
25:06
he has obviously a very good
25:08
heart, he's a sweet kid. You find
25:10
out, one of the details about this
25:12
movie that always just rolls off
25:14
my back and I forget about is
25:17
the whole detail about he
25:19
was a straight A student and
25:21
his mother felt that he wasn't being challenged enough
25:23
so they promoted him a grade and
25:25
now he's dealing with bullies bigger than he
25:27
is who pick on him because
25:29
they think he's a smarty pants. All of
25:32
that is a whole bunch of information that
25:34
doesn't really come into play in the movie
25:36
in a meaningful payoff kind of way in
25:38
the way modern animated movies seem to only
25:40
throw details like that on the board if
25:44
there's going to be a very specific narrative
25:46
payoff. But in this case, there's
25:48
just a little micro arc where you find out that
25:50
he's a fish out of water, like a kid with
25:53
no friends. And then he gets
25:55
one friend and it really matters to him. And then
25:57
he gets an adult friend and that seems to be
25:59
great for him too. And then by the end
26:01
of the movie, he has kid friends and
26:03
it's almost as warming as, you know,
26:06
the big iron giant climax scene. So
26:09
I don't know, I find Hogarth a
26:11
fun character, but I also think he's
26:14
kind of an obnoxious torp. And
26:17
I kind of admire Brad Bird's like daring
26:19
in characterizing him that
26:22
way because, you know, the
26:24
unlikable kid character is something
26:27
we just see very, very rarely in this
26:29
kind of movie. Unlikeable is
26:31
going too far. It is
26:33
exactly. I can't call Hogarth unlike
26:36
a precocious. He's a precocious
26:38
imp. He's a scamp. I would get very mad
26:40
if someone brought his squirrel into my place of
26:42
place of work though. No, that's right. That's right.
26:44
That's not that is not. He's also like he's
26:46
a handful. Yeah. But he's
26:49
also just like courageous and headstrong. Like, I mean,
26:51
like barreling out into the woods at night, you
26:53
know, is definitely not something
26:55
I would have done as a 10 year
26:57
old kid. You know, like I kind of,
26:59
I guess, admire his rambunctiousness
27:01
a little bit too, you know,
27:04
while acknowledging that it would certainly
27:06
be exasperating to deal with as
27:08
his mother, you know, and I
27:10
mean, I think voice performances across
27:13
the board are great. I
27:15
think we're going to like give everyone their props. But you
27:17
know, Jennifer Aniston as
27:20
Annie is, you know, just a really you
27:23
can hear the love she has
27:25
for Hogarth even as she is
27:27
like exasperated and tired, you
27:30
know, by exhausted by him.
27:33
But there is one voice performance, I think,
27:35
that rises above all else here, which we
27:37
will get to in a moment. But before
27:39
we leave Hogarth, like I do want to
27:42
give it up for Eli, Marion Thal, who
27:45
voices him like just the way that
27:47
Hogarth yells like, hey, hey,
27:51
the robot, like I can hear it so clearly
27:53
in my head. And it's so that like
27:55
it's so fitting for like a kid of
27:58
that age who is like kind
28:00
of you say entitled Tasha, maybe just
28:02
like expecting a certain amount of attention
28:04
or feedback in that moment. Like he's a
28:06
kid dying for attention. You know, he's
28:08
alone most of the time. He, you
28:10
know, he wants to focus on him
28:12
in this moment. And I just like
28:14
that all comes through so clearly and just
28:16
that hey, Anderson
28:19
is really good. I looked it up. She's done any
28:21
other animated films. The only other one she's done is
28:23
storks, which I barely,
28:26
I think everyone has a voice in that she's done
28:28
some television too, but like, yeah, she's, she's, I mean,
28:30
you get the feeling like maybe, you know, being on
28:32
friends had a lot of reason, had a lot of
28:35
something to do with how she got, got the role,
28:37
but she's, she really rises to it for sure. As
28:39
far as Hogarth's voice goes, the scene that
28:41
always stands out for me is the one
28:44
where he, he jumps into the lake and
28:46
he's clearly freezing. His teeth are shattering so
28:48
hard. He can barely get words out, but he's trying
28:50
to get Dean and the robot to jump
28:52
in after him. And he's saying, Oh, it's,
28:54
it's fine. It's really refreshing in this
28:57
like chattery, like shivery
29:00
voice. And again, he's
29:02
kind of being obnoxious in a very believable
29:04
kid way, you know, that, that watch me
29:06
dive. Yeah. Look at me. Look at me.
29:09
Look at me. Look at me. But also
29:11
that, that quality of, you know, that, that
29:13
the classic maybe goes back as, as long
29:15
as there have been lakes and kids, you
29:17
jump into the overly cold water and then
29:19
you try to convince everybody that it's, it's
29:22
perfectly fine and enjoyable to the
29:24
point where he's like calling Dean and the
29:26
robot names for not joining him, even as
29:29
it's like just so visibly, nakedly obvious
29:31
that he's freezing his butt off. I
29:33
just find that whole sequence delightful
29:36
both from a characterization perspective and
29:38
from a vocal perspective, but also
29:41
one of my favorite shots in
29:43
the entire movie is Dean
29:45
clamped to his chair, slowly
29:47
settling down on the road through the, the huge
29:49
wave caused by the giant jumping into the lake.
29:53
Oh, I love that. Just like as a piece
29:55
of animation. I mean, like obviously water
29:59
animation is always. I
42:00
disagree with you, Keith. Maybe that's the moment where he reveals
42:02
himself as a villain. Maybe. So
42:04
I wanted to talk about, there's a longer
42:07
cut of this movie, just by a couple
42:09
of minutes, that has a couple
42:12
more scenes in it. It's called the
42:14
signature edition. And one
42:16
of them is just a pretty
42:18
short exchange between Annie, Hogarth's mother,
42:20
and Dean in the diner,
42:22
where you first start to see maybe the
42:25
spark of romance. But the other one is
42:28
a little over a minute long, and it
42:30
comes right after the Souls scene, which I
42:32
also want to talk about. Although that one
42:34
may be a good one to hold for
42:36
connections with Wild Robot. Where the
42:38
giant falls asleep in dreams of
42:41
his own past, and
42:43
his dreams are electrically transmitted onto a
42:45
TV that Dean has fallen asleep from,
42:47
and Dean kind of like wakes up
42:51
to the giant's nightmare on the screen. And
42:54
it's a very short thing, but it gives
42:56
us a hint of where he came from and what
42:58
he was designed for, like what
43:00
his old world looked like and what
43:02
happened to it. And it's very stylized,
43:04
it's very visually dramatic. You can find
43:06
it on YouTube and watch it quite
43:08
easily. But it's really the
43:10
only hint we get of about the giant's
43:13
past. And it makes me curious, what
43:15
you make of that scene? Like, did the
43:17
movie lose anything with that? Is it
43:19
useful to know more about the giant's past?
43:22
Did you want to know more about the
43:24
giant's past? So that scene's also incorporated into
43:26
what's the longer version called? Signature
43:29
Edition, which I did not watch this time.
43:31
I'd seen the scene before, and I watched
43:33
again before this episode. I think it's a
43:35
really striking piece of animation, but I think
43:38
we can already cut, I mean, if there's
43:40
a conclusion to draw from it, it's that
43:42
he is at some point designed to be
43:44
a weapon or to be a being of
43:46
war. I
43:49
think we kind of already get that already by
43:52
the whole way he reacts to guns and
43:54
how he kind of goes into Berserker mode
43:56
at that point. So I
43:58
don't think it necessarily tells us anything. didn't
44:00
know already, but I do kind of like
44:02
it as a scene. Yeah, I watched the
44:04
signature edition this time, which I don't think
44:07
I had seen before. If I
44:09
did, I'd forgotten it, but I was like, I don't recall
44:11
this, like seeing this scene in
44:13
the movie before or at this
44:15
point. And I was, I don't
44:18
want to say taken aback by it, but it definitely
44:20
like struck me for just sort
44:23
of the quick tonal shift moment
44:25
of it. I mean, obviously it's a nightmare,
44:27
but there's kind of
44:29
so much leading up to that is like the,
44:32
I mean, the soul scene, of
44:34
course, is very emotional in its own way,
44:36
but there's a lot of just like play
44:39
between Hogarth and the robot leading up to
44:41
that. It's a lot of their friendship development
44:44
that is leading up to there. And
44:47
it's just such a, again,
44:50
it's a nightmarish vision, you know, and
44:52
I think it does add a little
44:54
bit to the robot's characterization. And I
44:57
feel like it makes I am not
44:59
a gun hit a little harder. And
45:02
also sort of the implication
45:05
of world destruction at,
45:08
you know, that he was perhaps involved
45:10
with, I think also maybe
45:13
seeds the big final
45:15
Superman moment in a way that
45:18
is nice. So, I
45:20
mean, I think obviously the movie works perfectly
45:23
without it, but I did appreciate on
45:25
this viewing sort of the little
45:28
bit of like shading that it
45:30
adds both to the character and
45:32
to the feel of the movie
45:34
at that point in its story.
45:36
Well, there's a lot more that we can
45:38
talk about with the Iron Giant. I do
45:40
eventually want to get to the souls scene
45:42
and to some of the things that the
45:44
giant says, like we haven't really talked much
45:46
about his design or how he's characterized. But
45:49
again, I think all of those are things
45:51
maybe better brought up in connections with Wild
45:53
Robot because all of
45:55
these things I think are influencing what Wild
45:58
Robot is doing so much. So
46:00
we can hold all of that, but I
46:02
think we would regret leaving this conversation without
46:04
talking about the Superman moment. Okay, good. God,
46:07
I was like, she's not wrapping up without Superman, is she? So
46:11
here's my question. I have theories and I could hold
46:13
forth on this all day, but I'm going to shut
46:15
up and see what other people have to say. Why
46:17
does that moment hit as hard as it does? Why
46:21
can I still not to this
46:23
day watch that scene without tearing
46:25
up? Why is it what we all
46:27
remember? But in this
46:29
moment and the way it's designed makes
46:31
it hit as hard as it does.
46:34
Assuming that you share that response, I guess you
46:36
could also just come back and say, wait, what?
46:39
No, I think it's perfectly set up by
46:42
just sort of explaining who Superman is. The
46:44
whole speech about the whole self-determination thing we've
46:46
been talking about is like the ultimate moment
46:48
of that is like not he's the desire
46:50
and tries to finding who he is. And
46:53
at the same moment, sacrificing
46:55
that thing that sort of soul
46:57
he's earned, I guess, by deciding
47:00
to be not a gun. Yeah,
47:02
it's a great moment. It's such a great
47:04
moment. Well, A, I'm actually tearing up just
47:07
talking about him right now. But
47:10
I actually, I think there's a little
47:12
bit of like a feedback loop at
47:15
this point with that line, because
47:17
I started like full on crying,
47:19
not even tearing up, but full
47:21
on crying at that early
47:23
scene where Hogarth is showing him the Superman
47:25
comic. It's like, oh, he said the word.
47:27
It's like a trigger word for this movie
47:29
now, you know, just because I know what's
47:31
coming. But like, there's so
47:34
like many little pieces of it that I
47:36
think you could pick apart for why it
47:38
hits as hard as it does. I think
47:40
the line setting it up, like him remembering
47:42
Hogarth saying you are what you choose to
47:44
be, like that definitely kind of what's
47:47
the sports metaphor, Scott, where like it
47:49
tosses it up so that Superman
47:52
can dunk, you know, or Aliope. Yeah.
47:59
Yeah. is the alley-oop.
48:01
So that makes it work. And
48:03
then I alluded to it
48:05
earlier, but Vin Diesel, man, like, like this
48:07
is his his Lifetime Pass
48:09
movie for me, because I think like
48:12
the the voice is a huge, huge
48:14
part of it, you know, like it's
48:17
so perfectly chosen for
48:19
this. And like, yes, we all remember
48:22
that one word, but the robot has
48:24
a lot more lines than than just
48:26
this one, you know, and that there's
48:28
so this like, soulfulness
48:30
to it all that kind of
48:33
grows as the as
48:35
the movie progresses. And it just
48:37
culminates in the utterance of that
48:39
last utterance of Superman, like, there's
48:41
just like a peacefulness to it
48:43
that I think just makes it
48:46
hit and the look on the robot's
48:48
face. Like, it's also just a very
48:51
smart piece of animation, you know, but
48:53
just so the combination of all those
48:55
things that the line
48:57
setting it up, the visual, the voice,
48:59
it's just it's it's perfect. It's perfect.
49:01
And here I am crying
49:03
just thinking about it. I don't
49:06
want to take anything away from from I don't
49:08
mean this as glibly, because
49:10
I think you can be quite good,
49:12
but it's it's been Diesel's performance, right?
49:14
I mean, this is yeah, this is
49:16
it. Yeah. Yeah. I'm a
49:18
call me guilty kind of guy by myself.
49:22
People don't remember that film as well as I
49:25
do. It almost played more powerful
49:27
for me now than it did then
49:29
because I mean, since then, we've
49:31
obviously seen quite a few more superhero
49:34
movies since 1999. Then at that
49:37
time, and I think it's almost
49:39
there's something so primal and a
49:41
reminder of exactly what the significance
49:43
of a character like that would
49:45
be of the actions that
49:47
Iron Giant takes at that at that moment,
49:49
that type of heroes. I'm like, there's something
49:51
so pure about it. It's a kind of
49:53
a reminder of how, you know, something like
49:55
the Superman myth can have that
49:58
kind of a grip on you. emotionally
50:00
because now you feel, I think,
50:05
if anything, a little bit of a distance from it. Yeah,
50:08
for me, I think it just kinda comes
50:10
down to the beatific expression on his face
50:12
and the way he closes his eyes as
50:14
he goes towards death and smiles.
50:17
Like there's something, as you say, primal
50:19
about that, but there's also, I don't
50:22
know, like you know what's going on internally.
50:25
Like movies aren't always the most
50:27
internal medium, but in that
50:29
moment, you know exactly like where his head
50:32
space is. And it's not on the missile
50:34
in front of him. It's, he's
50:36
focusing on his own soul. You know, he's
50:38
focusing on what he's learned from Hogarth
50:40
and his confidence that he's
50:43
going to go on, which I don't
50:45
think it's a confidence that he's literally
50:47
going to physically survive this encounter. I
50:50
think that he's learned pretty recently that
50:52
there's a part of you that doesn't die. And
50:56
he knows that that important
50:58
part will go on. And
51:00
so, you know, dying to protect
51:02
the people that he's come to care about,
51:05
like it's just, it's such a compact,
51:08
simple way of communicating all of that with
51:10
just a couple of words. I think it's
51:12
really well done. But I think
51:14
one of the layup elements for me is
51:17
the little sequence where he turns to Hogarth
51:19
and says, you know, you stay,
51:21
I go, no following. I think the first
51:24
time I saw that, I thought, well, that's
51:26
cheating. He didn't even know English when Hogarth
51:28
said all of that to him. But watching
51:31
the movie again, I think it's really evident
51:33
that communication took him a while, but like
51:35
from the very start, he understood a lot
51:37
more than we expected. Like
51:40
the fact that he recognized that Hogarth risked
51:43
danger to save him and that the
51:46
gigantic external off switch that all power
51:48
plants have was key to that. Like
51:54
the fact that, you
51:56
know, before he seems to have many words that
51:59
he could actually vocal. He
52:01
was very clearly taking in things
52:05
that Hogarth said to him and
52:07
responding to them and carrying them
52:09
out. And I
52:11
think maybe just the understanding
52:13
that even back then before he
52:15
could really talk, he
52:17
was already learning from Hogarth. He
52:19
was already taking things in and
52:21
processing them is actually more touching
52:24
than I realized the first time I saw this
52:26
movie. I don't know. It's just it's
52:29
pretty perfect. It's pretty smoothly done
52:31
from a narrative perspective, from a
52:33
scripting perspective and from a performance
52:35
perspective. Is there anything any of
52:37
you don't like about this movie? But
52:39
like this is like a pretty perfect
52:41
movie for me. Yeah, it's it's one
52:44
of I mean, we've
52:46
probably done movies, I think, are
52:48
better movies, but but there's this does not give
52:50
you a lot to cook, but not not a
52:52
lot better. As far as like achieving what it
52:55
sets out to do. Yeah, no, this is this
52:57
is a wonderful movie. I'm really I've loved it
52:59
since it was first in theaters. I think I
53:01
saw it twice when it was in theaters and
53:04
was bummed that more people didn't. But
53:06
I've been happy to see it get
53:08
a second life. I mean, I was
53:11
able to see it with my daughter at the
53:13
music box when it kind of got a little revival right before
53:15
it came out on Blu-ray, I believe. And
53:18
yeah, no, it's it's it's it's lived on. It's it's one
53:20
of those movies like maybe you didn't find its audience the
53:22
first time around. But I think that audience just keeps growing
53:24
and growing. And also
53:26
he wonderfully turns up
53:28
and ready player one is is a is
53:30
a bad ass, bad ass weapon. Just like
53:33
just like he is in this movie, right?
53:38
I am 100 percent fine with that
53:40
because to me that appearance is
53:42
just kind of commentary on how
53:44
fandom kind of ruins everything. No,
53:46
I get it. Picks
53:48
things up and mischaracterizes stuff. It 1000
53:50
percent makes sense to me that somebody
53:52
that grew up with this movie and
53:54
loved it, like, for all
53:56
the reasons Brad Bird intended, would also
53:58
just be like, oh, That's
56:00
just it. This does not seem like an easy or
56:02
quick movie to discuss. I'm
56:05
looking forward to how Adam and Josh parse through
56:07
it because I found them very useful
56:10
in the past in
56:12
honing in on a few
56:15
sharp, smart topics, like ways
56:17
of discussing big, sprawling
56:19
movies. Anatomy of a
56:21
Fall comes to mind in terms of, I
56:24
think, a much better movie than Megalopolis. Definitely
56:26
a much more kind of brings
56:28
across what it's actually trying to do
56:31
movie, but I'm looking forward to their take
56:33
on it. They're good at what they do. As
56:35
for feedback, here's one from our listener Pete
56:37
about our last pairing, focusing in on how
56:39
the savages treats caregivers and the elderly. This
56:42
was a long one. We edited it somewhat for length
56:44
to get to more of the ideas that Pete's laying
56:47
out, but it's still on the long slide. Genevieve, could
56:49
you read this one for us? Sure. I
56:51
was struck by how differently I reacted to Tasha's view
56:53
of the opening scene with David Zias' Eduardo,
56:56
the home healthcare professional handling Lenny, a man
56:58
not yet being treated for dementia. Tasha
57:01
felt that the scene showed a small character getting
57:03
some real shading to them, and I agree
57:05
with that, but where she saw a healthcare
57:07
worker trying to do their job while retaining
57:09
some respect and preserving professional boundaries, I
57:11
saw elder abuse that made me keep a careful eye
57:13
on Lenny throughout the movie. The unflushed
57:16
poop in the toilet is obviously the last
57:18
straw for Eduardo, their relationship clearly strained to
57:20
the point that they are both ready to
57:22
argue over, well, bullshit. But Eduardo's solution is
57:24
to take a grown man's food from him and
57:26
put it in the fridge, saying he can't get
57:28
his weed checks back until he flushes the toilet.
57:31
However much of a pain in the ass Lenny
57:33
is, and no matter how well Eduardo takes care
57:35
of Lenny's girlfriend, Lenny doesn't deserve to
57:37
be disrespected so brazenly. I
57:40
didn't think it was tactful gamesmanship at all,
57:42
it was just plain cruel in the most
57:44
everyday believable way. I hope Eduardo
57:46
reflected on his actions while scrubbing shit off the
57:48
wall, but the reality is he likely left out
57:50
details and a call to his manager, and held
57:52
firm in his assertion that he is not a
57:54
housekeeper, the shit staying there in the old couple's
57:56
house stinking it up until one of the girlfriend's
57:59
kids cleaned it up.
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